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Beschreibung
 
 
 
Interval is simple (but not very extensible) object that provides methods for unit conversion and creation of human-readable 'elapsed time' strings.
 
 
 
Is fired when a new NPC is being created
 
 
Is fired when a player interacts with a NPC
 
 
Is fired when a NPC is being modified
 
Is fired when a NPC is being deleted
Is fired when a NPC is being spawned
Is fired when NPC starts looking at a player.
Is fired when NPC stops looking at a player.