All Classes and Interfaces

Class
Description
 
 
 
 
Abstract base class for creating, updating, and managing holograms.
 
Called when a hologram is being created, any hologram data changed will be reflected in the new hologram
 
Called when a hologram is being deleted, any hologram data changed will be reflected in the hologram if the event is called
Represents a base event related to Holograms.
Called when a hologram is being hidden from a player
 
Called when a hologram is being shown to a player
 
 
 
 
Called when a hologram is being updated, the data in the hologram is current and the event holds the new data
Represents the various types of modifications that can be made to a Hologram.
 
 
 
Handling of Visibility.MANUAL
TODO: Discussion needed - Potentially condense this into one singular multimap within the enum?